The application of 3D technologies in cultural heritage has happened since the 1990s. However, it has only been in the last ten years, and with the development of cheaper and more powerful computers, it has become commonplace. Making 3D models of objects in museums, buildings, and archaeological features is now a key part of our practice.

While initially it was only a means of visualisation (which is still an important part of it), it is now used in analyses that help us conserve objects and gain new insights into them. In this blog, applications of 3D recording in cultural heritage are examined within the Auckland Museum, Aotearoa, and beyond. 

Blog by Dr Josh Emmitt, Curator Archaeology

 

 

The future
The future

3D models are now a standard part of the toolkit of heritage professionals, whether they are based in the museum, lab, or field. Creating and sharing models is increasingly easy with web and mobile applications. 3D models can potentially contribute to our gallery displays as a stand alone display or perhaps even enhance an object (for example, reconstructing a pot from only one small part). Hologram machines (also known as peppers ghosts) can let people view 3D models without needing 3D glasses or VR headsets. Where will this technology go in the future? Only time will tell, but the potential is very exciting!